Chernobyl has always had a place in our pop culture as a kind of mysterious dangerous place, just look at the number of horror movies and games based on this area, and the game relies heavily on that. That the game gets away with it is largely due to the excellent atmosphere and the world building. , but at times you feel that the developers also looked very hard at the Metro franchise, This War of Mine and even their previous game Get Even. Because of the setting you can obviously not ignore S.T.A.L.K.E.R. The game plays like a hotchpotch of influences. Keeping your team’s morale high is also really something you want to do, because if you care and make a few moves too many that they don’t like, they’ll turn on you. ![]() It is also the place where you can upgrade the weapons in your arsenal and the skills of yourself and your group, so it pays to build up this safe haven anyway. It is not difficult to estimate that your team’s mental and physical is connected to how well you manage the base. You provide beds and other sources of comfort, make sure there is food to eat and good air quality. But more importantly, it also determines your survival chanes and morale of your fellow team members. The missions you carry out are incorporated into a pretty simplistic RPG structure where building up your base and the collecting resources, which is by far the weakest part of the game, help you towards your end goal. You’ll operate from a base in a warehouse centrally located in the Exclusion Zone, and set off on missions from there. That means you have to assemble a team and gather the necessary clues and tools to carry out a dangerous infiltration of the infamous nuclear power plant. The answers are inside the nuclear power plant, but to outwit the soldiers guarding it and the mutats wandering the forests, you’re going to need help. ![]() If you strip the game of all its bizarre elements, however, the premise is simple. It’s not a new concept, but the impact you can make in this way at least keeps you involved in the sometimes somewhat floaty story. Through the wormholes, for example, you essentially create an alternate timeline that allows you to take a different approach to previously made choices. Fortunately, the story mostly succeeds in its endeavor as the game tries to make you part of the story by allowing you to make choices in time. The story certainly is all over the place, with mutants, time travel, dream sequences and so on. You also learn the ultimate goal of the game: you must storm the former nuclear power plant once you have formed a team strong enough to complete this task, in order to find out the truth about Tatyana’s fate. Though all these introductions are not an immediately positive experience. Together with your companions Olivier and Anton you’re about to infiltrate the unfortunate former nuclear power plant and meanwhile you meet the NAR, guards of the former nuclear power plant and the mysterious Black Stalker. When you place this material in your specially crafted gun, the Portal Generator, you can create a wormhole through which you can travel through time and space. Not much later you are already using your Environmental Analyzer to locate raw materials in the forest, including the energy crystals Chernobylite. ![]() The surreal event blur the line between wht’s real and what’s not, but one thing is clear: the Exclusion Zone isn’t your average restricted area. Immediately after this, Igor is attacked by numerous mutants. ![]() When a storm hits, the lightning strikes and suddenly you find yourself holding a weapons. As if in a dream, he chases her ghost after a train ride through a forest. Since the disaster, he has lost every trace of her, and he is convinced that the true cause of her disappearance can only be unraveled at that location. In Chernobylite, you play as Igor, also known as The Professor, who is in the Chernobyl Zone looking for Tatyana, his fiancée at the time of the nuclear catastrophe some thirty years ago. But while we cannot look at this game in a vacuum, it should of course be judged on its on merits. Now, it is hard to dissociate reality from the fiction of Chernobylite. If you would have asked me a few months ago about the Wagner Group for example, which are mentioned in this game, my mind would have been blank. The tragedy that has been unfolding in Ukraine is hard to ignore when you play a game that takes place in an area that was under siege a few weeks ago. If I would have reviewed Chernobylite, the latest game from The Farm 51 ( Get Even, Painkiller: Hell & Damnation) back in 2021 when it originally came out, I think the experience would have been vastly different.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |